Rhapsody
Video Game Design
Semester II, February 2024
"Embark on a Journey Through Memory and Discovery to Unravel the Stories That Define You"
Project Overview
Rhapsody is a narrative-driven adventure puzzle game designed to explore themes of memory and self-discovery. The game invites players to engage in a journey where they explore fragments of their past experiences, confront challenges, and uncover deep personal insights. The gameplay revolves around solving puzzles and connecting words that are crucial to unlocking a deeper understanding of the self.
Purpose
The project delves into the human experience, addressing how past memories and unresolved emotions shape present behavior and perception. The core objective of the game is to create an immersive platform where players can reflect on their own experiences, fostering emotional awareness and growth. Rhapsody focuses on the player's introspective journey, leading them toward self-understanding and acceptance.
Approach
Rhapsody employs word-finding mechanics combined with narrative exploration to create an intuitive and emotional user experience. Players interact with objects and environments that represent memories, solving puzzles to unlock new insights and emotional clarity. The game’s design merges elements of adventure and puzzle-solving with introspection, creating a thought-provoking experience that resonates with players on a personal level. The visual design, which incorporates watercolor art and dreamlike environments, reinforces the theme of memory and personal reflection.
Process Map
Final Game